Technology

Technology is implemented in an age-appropriate and mindful way at Pincushion. Focusing on the development of 21st century skills, we have developed a technology program which allows students access to Chromebooks to build academic preparedness.  Elementary students use technology for research and presentation skills, keyboarding skills using the Keyboarding Without Tears curriculum, internet safety, and digital citizenship. Coding is introduced in the Elementary classroom through monthly Hour of Code sessions to teach computational thinking, problem solving, programming concepts, and collaboration.

 

Coding Enrichment Class

The computer coding enrichment program offers students ages 5 and above (Children’s House and Elementary) the opportunity to learn and develop coding skills.  The curriculum is designed by code.org.  It is based on collaborative learning, with a focus on discovery and inquiry.  The course also includes lessons on Internet Safety and Digital Citizenship.

Lego Steam Park Enrichment Class

STEAM Park builds on every child’s natural curiosity and desire to create, explore, and investigate the world of early science, technology, engineering, art, and math (STEAM) through creative play.  The Lego STEAM Park enrichment is offered to 3 and 4 year old students (Children’s House).

First Lego League Jr. Enrichment Class

Teams of children ages 5 and up explore a real-world scientific problem such as food safety, recycling, energy, etc. In the process, teams learn about teamwork, the wonders of science and technology, and the FIRST LEGO League Jr. Core Values, which include respect, sharing, and critical thinking. At he close of each season, teams come together on a regional basis to share their Show Me
poster and model, celebrate, and have fun!